Horizonty, CAMP. 2017
photo by: Anna Horova




Through fictious city of the future, after tragic events, the siege, the workshop and the fate. It finds itself in old monastery. Others are with us together, their fragments. We have to get out, listen to the echoes of reality and anticipate possible parallel constructions of environment, in the dominium, in one of the many.
Dominium is thiking about world like just one of many possible dominions involving past and future. It was intented to reach form of game to its complexity of items putted together and free movement of exploration games. Looking forward to subjective Idea of posssible another world which could be carried and developed through years from shadows to pure Idea, but it always reflect the real.
Technically it is Virtual Reality application, but it can extend into spatial installation surrounding others who are not inside the VR glasses with projections and sound, around one who is the wielder. It can be independend, or performed once. It can be different with current versions of development, or it include more visual effects and audio live modulation, depending on hardware setup.
This is showing wide reanimated version for site specific projection wall at Horizonty Event, Center for architecture and Town planning, Prague, 2018
Into the 360 degree video to be reached.
3 screen study for performance, in this vudei us missing VR set, due to sowftware actualization, old Oculus DK2 stopped ing. But it is working together with operator, who is modifying both audio and video flow. Ambisonic multichannel audio included, other sources and controll via Pure Data & jack.
this is more autentic screen recording from its first versions, how it was created for first exhibition. Realtime quality is better.
photo by: Anna Horova
photo by: Petra Krejcova
photo by:
photo by: Milos Vojtechovsky
http://www.ngprague.cz/program-detail/zvukove-stezky-magneticka-pole